Sunday 19 June 2011

animating cameras


Once the environments has been established, i wanted to to position the cameras in place even though no animation has been done yet. This is so that i can get a good idea of whether the position of the camera shapes up the shot accurately to what was originally envisioned in the storyboard of Knock Out Nutz. There are 4 cameras and i felt as though that it would be enough as i can just re use the same cameras for any additional shots.

Here the cameras along with the view perspective of the camera.

CAMERA 1



CAMERA 2



CAMERA 3



CAMERA 4


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